About Connie
Artist and Creative Producer from Ireland, living in Brooklyn NY.
http://www.conniebree.com
Current city: New York
Other cities: SligoBelfast
Artist and Creative Producer from Ireland, living in Brooklyn NY.
 

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Olga Feshina is an artist fascinated with new technologies and gadgets. She investigates contemporary girls obsessed with tech gadgets and explores their gestures and poses in relation to these objects.  She depicts the inner child of new tech girls as baby deer with a VR headset who is stunned in admiration and mesmerized with the perfection of the virtual world like all of us. Olga Feshina grew up in Kazakhstan, where she trained as a fashion and costume designer. She attended Karaganda Art School and focused on painting and photography. Later, she studied contemporary costume design at Kazakh National Academy of Arts in Almaty. Among her many design accolades, she created the world’s first sporting uniform for chess—a commission from the International Chess Federation (FIDE). Her training as a designer has heavily influenced her painting style, which includes formal elements of cartoons and digital illustrations. In 2013, the interdisciplinary creative practitioner moved to New York. Feshina has been featured in a number of notable publications, such as W Magazine, Esquire, FAD Magazine, Women Love Tech, Wallpaper, ELLE, and L'Officiel. She has had solo exhibitions at Gallery Tvorchestvo (Moscow); the Shchusev Museum of Architecture (Moscow); Paris sur Mode (Paris); and Mercedes-Benz Fashion Week Russia. Most recently, she exhibited works from “New Tech Girls” at Google’s offices in New York and at a booth for NYAFAIR in Tribeca. -------------------------- On the photo: Olga Feshina at her solo exhibition New Tech Girls - VR Friends at Google New York Jun 18 - Apr 30 2019
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A Design Strategist with a focus on qualitative research, I have extensive global experience gathering and translating consumer insights that improve design on both emotional and functional levels. I champion users within the innovation process to create better experiences at home, work and play, while helping key stakeholders align on successful business strategies. Lately I've partnered with designers from every discipline to create a series of visual brand languages for a world-leading surgical robotics company. The Cooper-Hewitt National Design Museum published my book, "Design for Repair: Things Can Be Fixed," under the DesignFile imprint in May 2015. Metropolis, Fast Company, and Core77 have published my writing recently.
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Amber Vittoria is an illustrator focusing on femininity and the female form, leveraging physical traits such as body hair, overtly extended limbs, and rounded features. Her work has been recognized by Print Magazine‘s 2017 New Visual Artists – 15 Under 30, It’s Nice That, Computer Arts, HuffPost, Teen Vogue, Man Repeller, and 20×200.
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